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22 lines
350 B
Objective-C
22 lines
350 B
Objective-C
#ifndef ENEMY_H
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#define ENEMY_H
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#import <Foundation/Foundation.h>
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#import <raylib.h>
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#import <yesmath.h>
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//just a simple enemy that follows the player for now
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@interface Enemy : NSObject {
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Texture2D texture;
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Vector3 pos;
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BoundingBox bbox;
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}
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-(id) init;
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//-(void) Attack;
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//-(void) Moan;
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-(void) Render: (Camera3D) camera;
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@end
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#endif |