Added support for @synchronize. Still testing this change.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/libobjc/trunk@26826 72102866-910b-0410-8b05-ffd578937521main
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/*
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The implementation of synchronization primitives for Objective-C.
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Copyright (C) 2008 Free Software Foundation, Inc.
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This file is part of GCC.
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Gregory Casamento <greg.casamento@gmail.com>
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GCC is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2, or (at your option) any
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later version.
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GCC is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
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License for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING. If not, write to
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the Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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/*
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As a special exception, if you link this library with files compiled
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with GCC to produce an executable, this does not cause the resulting
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executable to be covered by the GNU General Public License. This
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exception does not however invalidate any other reasons why the
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executable file might be covered by the GNU General Public License.
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*/
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#include <stdlib.h>
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#include "objc/objc.h"
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#include "objc/objc-api.h"
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#include "objc/thr.h"
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/*
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* Node structure...
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*/
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typedef struct lock_node {
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id obj;
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objc_mutex_t lock;
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struct lock_node *next;
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struct lock_node *prev;
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} lock_node_t;
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/*
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* Return types for the locks...
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*/
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typedef enum {
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OBJC_SYNC_SUCCESS = 0,
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OBJC_SYNC_NOT_OWNING_THREAD_ERROR = -1,
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OBJC_SYNC_TIMED_OUT = -2,
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OBJC_SYNC_NOT_INITIALIZED = -3
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} sync_return_t;
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static lock_node_t *lock_list = NULL;
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static objc_mutex_t table_lock = NULL;
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/**
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* Initialize the table lock.
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*/
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static void sync_lock_init()
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{
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if(table_lock == NULL)
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{
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table_lock = objc_mutex_allocate();
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}
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}
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/**
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* Find the node in the list.
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*/
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lock_node_t* objc_sync_find_node(id obj)
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{
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lock_node_t *current = NULL;
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if(lock_list != NULL)
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{
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// iterate over the list looking for the end...
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while(current != NULL)
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{
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// if the current object is the one, breal and
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// return that node.
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if(current->obj == obj)
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{
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break;
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}
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// get the next one...
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current = current->next;
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}
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}
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return current;
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}
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/**
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* Add a node for the object, if one doesn't already exist.
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*/
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lock_node_t* objc_sync_add_node(id obj)
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{
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lock_node_t *current = NULL;
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// get the lock...
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sync_lock_init();
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// restrict access to the table....
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objc_mutex_lock(table_lock);
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// if the list hasn't been initialized, initialize it.
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if(lock_list == NULL)
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{
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// instantiate the new node and set the list...
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lock_list = malloc(sizeof(lock_node_t));
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// set the current node to the last in the list...
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current = lock_list;
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// set next and prev...
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current->prev = NULL;
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current->next = NULL;
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}
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else
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{
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lock_node_t *new_node = NULL;
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current = lock_list;
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// look for the end of the list.
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while(current->next)
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{
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current = current->next;
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}
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// instantiate the new node...
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new_node = malloc(sizeof(lock_node_t));
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if(new_node != NULL)
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{
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// set next and prev...
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current->next = new_node;
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new_node->prev = current;
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new_node->next = NULL;
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// set the current node to the last in the list...
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current = new_node;
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}
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}
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if(current != NULL)
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{
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// add the object and it's lock
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current->obj = obj;
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current->lock = objc_mutex_allocate();
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}
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// release access to the table...
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objc_mutex_unlock(table_lock);
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return current;
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}
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/**
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* Remove the node for the object if one does exist.
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*/
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lock_node_t* objc_sync_remove_node(id obj)
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{
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lock_node_t *curr = NULL;
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// find the node...
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curr = objc_sync_find_node(obj);
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// if the node is not null, proceed...
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if(curr != NULL)
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{
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// skip the current node in
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// the list and remove it from the
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// prev and next nodes.
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lock_node_t *prev = NULL;
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lock_node_t *next = NULL;
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prev = curr->prev;
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next = curr->next;
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next->prev = prev;
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prev->next = next;
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}
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// return the removed node...
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return curr;
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}
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/**
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* Add a lock for the object.
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*/
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int objc_sync_enter(id obj)
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{
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lock_node_t *node = NULL;
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int status = 0;
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node = objc_sync_find_node(obj);
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if(node == NULL)
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{
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node = objc_sync_add_node(obj);
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if(node == NULL)
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{
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return OBJC_SYNC_NOT_INITIALIZED;
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}
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}
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status = objc_mutex_lock(node->lock);
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if(status < 1)
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{
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return OBJC_SYNC_NOT_OWNING_THREAD_ERROR;
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}
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return OBJC_SYNC_SUCCESS;
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}
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/**
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* Remove a lock for the object.
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*/
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int objc_sync_exit(id obj)
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{
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lock_node_t *node = NULL;
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int status = 0;
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node = objc_sync_remove_node(obj);
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if(node == NULL)
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{
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return OBJC_SYNC_NOT_INITIALIZED;
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}
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status = objc_mutex_unlock(node->lock);
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if(status < 1)
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{
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return OBJC_SYNC_NOT_OWNING_THREAD_ERROR;
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}
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// dealloc the node and return success.
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free(node);
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return OBJC_SYNC_SUCCESS;
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}
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