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505 lines
13 KiB
C
505 lines
13 KiB
C
/* GNU Objective C Runtime Thread Interface - Win32 Implementation
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Copyright (C) 1996, 1997 Free Software Foundation, Inc.
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Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2, or (at your option) any later version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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GCC; see the file COPYING. If not, write to the Free Software
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Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA. */
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/* As a special exception, if you link this library with files compiled with
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GCC to produce an executable, this does not cause the resulting executable
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to be covered by the GNU General Public License. This exception does not
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however invalidate any other reasons why the executable file might be
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covered by the GNU General Public License. */
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#include "objc/thr.h"
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#include "objc/runtime.h"
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#ifndef __OBJC__
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#define __OBJC__
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#endif
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#include <windows.h>
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#include <process.h>
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/* Key structure for maintaining thread specific storage */
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static DWORD __objc_data_tls = (DWORD)-1;
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/* Backend initialization functions */
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/* Initialize the threads subsystem. */
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int
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__objc_init_thread_system(void)
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{
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/* Initialize the thread storage key */
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if ((__objc_data_tls = TlsAlloc()) != (DWORD)-1)
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return 0;
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else
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return -1;
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}
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/* Close the threads subsystem. */
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int
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__objc_close_thread_system(void)
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{
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if (__objc_data_tls != (DWORD)-1)
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TlsFree(__objc_data_tls);
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return 0;
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}
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/* Backend thread functions */
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/* Create a new thread of execution. */
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objc_thread_t
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__objc_thread_detach(void (*func)(void *arg), void *arg)
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{
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DWORD thread_id = 0;
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HANDLE win32_handle;
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#ifndef __MINGW32__
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if (!(win32_handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)func,
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arg, 0, &thread_id)))
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#else
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// According to MSDN documentation threads which use libc functions should call _beginthreadex not CreateThread
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if ((HANDLE)-1 == (win32_handle = (HANDLE)_beginthreadex(NULL, 0, (void*)func, arg, 0, (unsigned*)&thread_id)))
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#endif
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thread_id = 0;
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CloseHandle((HANDLE)win32_handle);
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return (objc_thread_t)(size_t) thread_id;
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}
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/* Set the current thread's priority. */
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int
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__objc_thread_set_priority(int priority)
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{
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int sys_priority = 0;
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switch (priority)
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{
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case OBJC_THREAD_INTERACTIVE_PRIORITY:
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sys_priority = THREAD_PRIORITY_NORMAL;
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break;
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default:
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case OBJC_THREAD_BACKGROUND_PRIORITY:
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sys_priority = THREAD_PRIORITY_BELOW_NORMAL;
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break;
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case OBJC_THREAD_LOW_PRIORITY:
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sys_priority = THREAD_PRIORITY_LOWEST;
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break;
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}
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/* Change priority */
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if (SetThreadPriority(GetCurrentThread(), sys_priority))
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return 0;
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else
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return -1;
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}
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/* Return the current thread's priority. */
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int
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__objc_thread_get_priority(void)
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{
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int sys_priority;
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sys_priority = GetThreadPriority(GetCurrentThread());
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switch (sys_priority)
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{
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case THREAD_PRIORITY_HIGHEST:
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case THREAD_PRIORITY_TIME_CRITICAL:
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case THREAD_PRIORITY_ABOVE_NORMAL:
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case THREAD_PRIORITY_NORMAL:
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return OBJC_THREAD_INTERACTIVE_PRIORITY;
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default:
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case THREAD_PRIORITY_BELOW_NORMAL:
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return OBJC_THREAD_BACKGROUND_PRIORITY;
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case THREAD_PRIORITY_IDLE:
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case THREAD_PRIORITY_LOWEST:
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return OBJC_THREAD_LOW_PRIORITY;
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}
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/* Couldn't get priority. */
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return -1;
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}
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/* Yield our process time to another thread. */
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void
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__objc_thread_yield(void)
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{
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Sleep(0);
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}
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/* Terminate the current thread. */
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int
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__objc_thread_exit(void)
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{
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/* exit the thread */
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#ifndef __MINGW32__
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ExitThread(__objc_thread_exit_status);
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#else
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_endthreadex(__objc_thread_exit_status);
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#endif
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/* Failed if we reached here */
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return -1;
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}
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/* Returns an integer value which uniquely describes a thread. */
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objc_thread_t
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__objc_thread_id(void)
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{
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return (objc_thread_t)(size_t) GetCurrentThreadId();
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}
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/* Sets the thread's local storage pointer. */
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int
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__objc_thread_set_data(void *value)
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{
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if (TlsSetValue(__objc_data_tls, value))
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return 0;
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else
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return -1;
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}
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/* Returns the thread's local storage pointer. */
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void *
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__objc_thread_get_data(void)
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{
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return TlsGetValue(__objc_data_tls); /* Return thread data. */
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}
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/* Backend mutex functions */
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/* Allocate a mutex. */
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int
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__objc_mutex_allocate(objc_mutex_t mutex)
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{
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if ((mutex->backend = (void *)CreateMutex(NULL, 0, NULL)) == NULL)
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return -1;
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else
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return 0;
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}
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/* Deallocate a mutex. */
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int
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__objc_mutex_deallocate(objc_mutex_t mutex)
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{
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CloseHandle((HANDLE)(mutex->backend));
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return 0;
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}
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/* Grab a lock on a mutex. */
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int
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__objc_mutex_lock(objc_mutex_t mutex)
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{
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int status;
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status = WaitForSingleObject((HANDLE)(mutex->backend), INFINITE);
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if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
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return -1;
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else
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return 0;
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}
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/* Try to grab a lock on a mutex. */
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int
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__objc_mutex_trylock(objc_mutex_t mutex)
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{
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int status;
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status = WaitForSingleObject((HANDLE)(mutex->backend), 0);
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if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
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return -1;
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else
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return 0;
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}
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/* Unlock the mutex */
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int
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__objc_mutex_unlock(objc_mutex_t mutex)
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{
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if (ReleaseMutex((HANDLE)(mutex->backend)) == 0)
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return -1;
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else
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return 0;
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}
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/* Backend condition mutex functions */
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#define MAX_EVENTS_TO_SET 2048
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typedef struct
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{
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int bottom; /* Lower index of circular array */
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int top; /* Upper index +1 of circular array */
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/* If top-bottom==0 there are no elements in the array. The first
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element will increase top with 1 and all subsequent elements
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added will increase both. Each element removed from head will
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only increase bottom with 1.
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By definition eventsToSet[MAX_EVENTS_TO_SET]==eventsToSet[0].
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*/
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HANDLE eventsToSet[MAX_EVENTS_TO_SET]; /* Circular array containing the events that are yet to be set */
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objc_mutex_t mutex; /* Mutex that guards this condition struct */
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objc_thread_t broadcast_busy; /* == thread id of thread that is currently broadcasting or 0 if none is. */
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} objc_condition_win32_backend;
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int objc_condition_win32_backend_init(objc_condition_win32_backend *cond)
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{
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cond->mutex = objc_mutex_allocate();
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if (cond->mutex == 0)
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return -1;
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if (objc_mutex_lock(cond->mutex)<1)
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return -1;
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cond->bottom = 0;
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cond->top = 0;
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cond->broadcast_busy = 0;
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objc_mutex_unlock(cond->mutex);
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return 0;
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}
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int objc_condition_win32_backend_destroy(objc_condition_win32_backend *cond)
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{
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int i;
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if (objc_mutex_lock(cond->mutex)<1)
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return -1;
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if (cond->top<cond->bottom)
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cond->top += MAX_EVENTS_TO_SET;
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for (i=cond->bottom; i<cond->top; i++)
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{
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if (i>=MAX_EVENTS_TO_SET)
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CloseHandle(cond->eventsToSet[i-MAX_EVENTS_TO_SET]);
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else
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CloseHandle(cond->eventsToSet[i]);
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}
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objc_mutex_deallocate(cond->mutex);
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return 0;
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}
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int nrOfEventsInCondition(objc_condition_win32_backend *cond)
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/* Calling thread must already have locked cond->mutex */
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{
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int nr=cond->top-cond->bottom;
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if (nr<0)
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return nr+MAX_EVENTS_TO_SET;
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else
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return nr;
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}
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HANDLE objc_condition_win32_backend_register_at_condition(objc_condition_win32_backend *cond)
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/* Return a fresh event handle that has been added at the top of the list of cond. */
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{
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HANDLE event = CreateEvent (NULL, /* no security */
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FALSE, /* auto-reset */
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FALSE, /* non-signaled initially */
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NULL); /* unnamed */
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if (!event)
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return INVALID_HANDLE_VALUE;
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if (objc_mutex_lock(cond->mutex)<1)
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{
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CloseHandle(event);
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return INVALID_HANDLE_VALUE;
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}
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if (nrOfEventsInCondition(cond) >= MAX_EVENTS_TO_SET)
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{
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objc_mutex_unlock(cond->mutex);
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CloseHandle(event);
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return INVALID_HANDLE_VALUE;
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}
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if (cond->top == MAX_EVENTS_TO_SET)
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cond->top=0;
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cond->eventsToSet[cond->top] = event;
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cond->top++;
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objc_mutex_unlock(cond->mutex);
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return event;
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}
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int objc_condition_win32_backend_wait(objc_condition_win32_backend *cond, objc_mutex_t external_mutex)
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{
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HANDLE event = objc_condition_win32_backend_register_at_condition(cond);
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if (event==INVALID_HANDLE_VALUE)
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return -1;
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/* We shouln't use objc_mutex_unlock here to handle the
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* external_mutex, because objc_condition_wait (which is always
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* higher up the call chain for this function) expects us _only_ to
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* handle the backend of external_mutex. Therefore use
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* __objc_mutex_unlock and __objc_mutex_lock to manipulate
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* external_mutex. */
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if (__objc_mutex_unlock(external_mutex))
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{
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CloseHandle(event);
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return -1;
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}
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/* Actually wait for the condition to be signaled */
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WaitForSingleObject(event, INFINITE);
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CloseHandle(event);
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if (__objc_mutex_lock(external_mutex))
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{
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return -1;
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}
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return 0;
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}
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int objc_condition_win32_backend_signal(objc_condition_win32_backend *cond)
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{
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HANDLE event=0;
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/* First make sure we can manipulate cond */
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if (objc_mutex_lock(cond->mutex)<1)
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{
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return -1;
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}
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/* If there actually is a thread to signal, signal the first one */
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if (nrOfEventsInCondition(cond))
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{
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event = cond->eventsToSet[cond->bottom];
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/* Remove the event from the list */
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cond->bottom++;
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if (cond->bottom==MAX_EVENTS_TO_SET)
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{
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cond->bottom=0;
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if (cond->top==MAX_EVENTS_TO_SET)
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cond->top=0;
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}
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}
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/* Done manipulating cond */
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objc_mutex_unlock(cond->mutex);
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/* Do the actual signaling */
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if (event)
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SetEvent(event); /* It will be deallocated by _wait */
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return 0;
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}
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int objc_condition_win32_backend_broadcast(objc_condition_win32_backend *cond)
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{
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objc_thread_t current_thread_id;
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if (objc_mutex_lock(cond->mutex)<1)
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return -1;
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current_thread_id = __objc_thread_id();
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if (cond->broadcast_busy == current_thread_id)
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{
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/* While broadcast is running, broadcast is called on the same
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thread. This shouldn't happen. Just succeed and return. */
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objc_mutex_unlock(cond->mutex);
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return 0;
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}
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/* If broadcast is called while a broadcast is running on another
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thread we choose to let the new thread take over the signaling
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of the events that are still listed. This is to prevent a
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broadcasting thread to block because some other thread keeps
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adding waiters for conditional locks and thus keeping the
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eventsToSet array filled. */
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cond->broadcast_busy = current_thread_id;
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while (nrOfEventsInCondition(cond) && cond->broadcast_busy==current_thread_id)
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{
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objc_mutex_unlock(cond->mutex);
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if (objc_condition_win32_backend_signal(cond))
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return -1;
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objc_mutex_lock(cond->mutex);
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}
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if (cond->broadcast_busy==current_thread_id)
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cond->broadcast_busy=0;
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objc_mutex_unlock(cond->mutex);
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return 0;
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}
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/* Allocate a condition. */
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int
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__objc_condition_allocate(objc_condition_t condition)
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{
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condition->backend = objc_malloc(sizeof(objc_condition_win32_backend));
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return objc_condition_win32_backend_init((objc_condition_win32_backend *)(condition->backend));
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}
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/* Deallocate a condition. */
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int
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__objc_condition_deallocate(objc_condition_t condition)
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{
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int return_value = objc_condition_win32_backend_destroy((objc_condition_win32_backend *)(condition->backend));
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if (return_value==0)
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objc_free(condition->backend);
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return return_value;
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}
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/* Wait on the condition */
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int
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__objc_condition_wait(objc_condition_t condition, objc_mutex_t external_mutex)
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{
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return objc_condition_win32_backend_wait(
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(objc_condition_win32_backend *)(condition->backend),
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external_mutex);
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}
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/* Wake up all threads waiting on this condition. */
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int
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__objc_condition_broadcast(objc_condition_t condition)
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{
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return objc_condition_win32_backend_broadcast(
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(objc_condition_win32_backend *)(condition->backend));
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}
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/* Wake up one thread waiting on this condition. */
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int
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__objc_condition_signal(objc_condition_t condition)
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{
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return objc_condition_win32_backend_signal(
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(objc_condition_win32_backend *)(condition->backend));
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}
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/* End of File */
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