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191 lines
4.8 KiB
C
191 lines
4.8 KiB
C
#include <assert.h>
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/**
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* Metadata structure for an instance variable.
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*
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*/
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// begin: objc_ivar
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struct objc_ivar
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{
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/**
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* Name of this instance variable.
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*/
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const char *name;
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/**
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* Type encoding for this instance variable.
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*/
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const char *type;
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/**
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* The offset from the start of the object. When using the non-fragile
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* ABI, this is initialized by the compiler to the offset from the start of
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* the ivars declared by this class. It is then set by the runtime to the
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* offset from the object pointer.
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*/
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int *offset;
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/**
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* Flags for this instance variable.
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*/
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uint32_t flags;
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};
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// end: objc_ivar
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/**
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* Instance variable ownership.
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*/
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typedef enum {
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/**
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* Invalid. Indicates that this is not an instance variable with ownership
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* semantics.
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*/
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ownership_invalid = 0,
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/**
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* Strong ownership. Assignments to this instance variable should retain
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* the assigned value.
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*/
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ownership_strong = 1,
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/**
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* Weak ownership. This ivar is a zeroing weak reference to an object.
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*/
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ownership_weak = 2,
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/**
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* Object that has `__unsafe_unretained` semantics.
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*/
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ownership_unsafe = 3
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} ivar_ownership;
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/**
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* Shift for instance variable alignment. */
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static const int ivar_align_shift = 3;
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typedef enum {
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/**
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* Mask applied to the flags field to indicate ownership.
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*/
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ivar_ownership_mask = (1<<0) | (1<<1),
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/**
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* Flag indicating that the ivar contains an extended type encoding.
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*/
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ivar_extended_type_encoding = (1<<2),
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/**
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* Mask for describing the alignment. We need 6 bits to represent any
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* power of two aligmnent from 0 to 63-bit alignment. There is probably no
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* point supporting more than 32-bit aligment, because various bits of
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* offset assume objects are less than 4GB, but there's definitely no point
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* in supporting 64-bit alignment because we currently don't support any
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* architectures where an address space could contain more than one 2^64
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* byte aligned value.
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*/
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ivar_align_mask = (((1<<6)-1) << ivar_align_shift)
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} objc_ivar_flags;
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static inline size_t ivarGetAlign(Ivar ivar)
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{
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return 1<<((ivar->flags & ivar_align_mask) >> ivar_align_shift);
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}
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static inline void ivarSetAlign(Ivar ivar, size_t align)
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{
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if (align != 0)
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{
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align = sizeof(size_t) * 8 - __builtin_clz(align) - 1;
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}
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align <<= ivar_align_shift;
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ivar->flags = (ivar->flags & ~ivar_align_mask) | align;
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}
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static inline void ivarSetOwnership(Ivar ivar, ivar_ownership o)
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{
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ivar->flags = (ivar->flags & ~ivar_ownership_mask) | o;
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}
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/**
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* Look up the ownership for a given instance variable.
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*/
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static inline ivar_ownership ivarGetOwnership(Ivar ivar)
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{
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return (ivar_ownership)(ivar->flags & ivar_ownership_mask);
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}
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/**
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* Legacy ivar structure, inherited from the GCC ABI.
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*/
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struct objc_ivar_gcc
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{
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/**
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* Name of this instance variable.
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*/
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const char *name;
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/**
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* Type encoding for this instance variable.
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*/
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const char *type;
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/**
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* The offset from the start of the object. When using the non-fragile
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* ABI, this is initialized by the compiler to the offset from the start of
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* the ivars declared by this class. It is then set by the runtime to the
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* offset from the object pointer.
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*/
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int offset;
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};
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/**
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* A list of instance variables declared on this class. Unlike the method
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* list, this is a single array and size. Categories are not allowed to add
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* instance variables, because that would require existing objects to be
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* reallocated, which is only possible with accurate GC (i.e. not in C).
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*/
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// begin: objc_ivar_list
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struct objc_ivar_list
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{
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/**
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* The number of instance variables in this list.
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*/
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int count;
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/**
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* The size of a `struct objc_ivar`. This allows the runtime to load
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* versions of this that come from a newer compiler, if we ever need to do
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* so.
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*/
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size_t size;
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/**
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* An array of instance variable metadata structures. Note that this array
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* has count elements.
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*/
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struct objc_ivar ivar_list[];
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};
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// end: objc_ivar_list
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/**
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* Returns a pointer to the ivar inside the `objc_ivar_list` structure. This
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* structure is designed to allow the compiler to add other fields without
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* breaking the ABI, so although the `ivar_list` field appears to be an array
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* of `objc_ivar` structures, it may be an array of some future version of
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* `objc_ivar` structs, which have fields appended that this version of the
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* runtime does not know about.
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*/
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static struct objc_ivar *ivar_at_index(struct objc_ivar_list *l, int i)
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{
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assert(l->size >= sizeof(struct objc_ivar));
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return (struct objc_ivar*)(((char*)l->ivar_list) + (i * l->size));
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}
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/**
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* Legacy version of the ivar list
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*/
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struct objc_ivar_list_gcc
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{
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/**
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* The number of instance variables in this list.
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*/
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int count;
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/**
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* An array of instance variable metadata structures. Note that this array
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* has count elements.
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*/
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struct objc_ivar_gcc ivar_list[];
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};
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