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#!/usr/bin/ruby
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#I'll put this in here as an example
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# make a folder called src and a folder called build
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# then put some c source code in src
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# then run rub and watch it build
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# of course you could make your own build.rb to build any project
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# ruby might not let you modify CONSTANTS
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# so put a $ in front of the name which makes
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# them global and not CONSTANT
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$CC="gcc"
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CFLAGS="-O1 -march=native -std=c11 -fmacro-prefix-map=src="
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$EFLAGS = "" #extra flags
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APPNAME="chess"
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SRCDIR="src"
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BUILDDIR="build"
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INCLUDE=""
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LIB="-lraylib"
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def error(msg)
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puts "error: #{msg}"
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exit(1)
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end
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#handle argument parsing yourself
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def parse(arg)
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case arg
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when "clean"
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`rm build/*`
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`rm #{APPNAME}`
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exit(0)
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when "debug"
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$EFLAGS = "-DDEBUG"
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main
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when arg.split("=")[0] = "cc"
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$CC = arg.split("=")[1]
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main
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else
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error "unknown argument: #{arg}"
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end
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end
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#same as above
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def args
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case ARGV.count
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when 0
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main
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when 1
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parse(ARGV[0])
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else
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puts "too many arguments"
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end
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end
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#main build function
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def main
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threads = []
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Dir.each_child(SRCDIR) {|x|
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threads << Thread.new {
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system("#{$CC} #{INCLUDE} #{CFLAGS} #{$EFLAGS} -c #{SRCDIR}/#{x} -o #{BUILDDIR}/#{File.basename(x, ".*") + ".o"}") if x.end_with?(".c")
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print "compiled: #{x}\n" if x.end_with?(".c")
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}
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}
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threads.each{ |t| t.join }
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#wait for each thread to finish
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until threads.map { |t| t.alive? }.include?(false)
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end
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build = Dir.each_child(BUILDDIR)
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o_files = []
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build.each { |s|
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o_files.append("#{BUILDDIR}/#{s}")
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}
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`#{$CC} #{CFLAGS} #{$EFLAGS} #{o_files.join(" ")} -o #{APPNAME} #{LIB}`
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exit(0)
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end
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#run some functions
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args
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@ -0,0 +1,9 @@
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#Rub
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>to install
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```
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#sh install
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```
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>to run
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```
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$rub
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```
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Loading…
Reference in New Issue