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31 lines
474 B
Objective-C
31 lines
474 B
Objective-C
#ifndef PLAYER_H
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#define PLAYER_H
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#import <raylib.h>
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#import <yesmath.h>
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#import <yeslib.h>
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#import "Camera.h"
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#import "SoundPlayer.h"
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@class GameCamera;
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@interface Player : YSObject {
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@public
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BoundingBox bbox;
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float height;
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Vector3 pos;
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GameCamera *attachedCamera;
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SoundPlayer *soundPlayer;
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Texture2D weapon;
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}
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-(id) init;
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-(void) showPos;
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-(void) attack;
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-(void) moveForward;
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-(void) moveBack;
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-(void) moveLeft;
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-(void) moveRight;
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@end
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#endif |